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boardgameexpansionBGG #93093

Neuroshima Hex! 3.0: Mercenaries from Alabama

2-4players
40min
10+years
2007
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About This Game

Rare expansion, can be found in some of the original Neuro Hex boxes. Gives you 4 chips (one for army) and an small information in instruction manual. You can choose which is going to which army, but i realized it by simply looking at them. Rules? Yes, please: Get the chip somewhere you can see it for time of play. When you want, you can switch another chip and replace it with mercenary. A set of 4 tokens Alabama Mercenaries are soldiers of fortune who can reinforce any other army. In a 2-player game, players decide whether to add 1 or 2 Mercenaries to their armies. In a 3- or 4-player game, each player places 1 chosen Mercenary tile face down next to his regular army. When drawing tokens, a player can always draw his Mercenary instead of his own army unit. For ALL game purposes, the chosen Mercenary tile is treated as a regular unit owned by whoever played that tile. As a visual reminder, players can mark their Mercenaries with HQ tokens.

Designers

Michał Oracz
Stephen Pole

Base Game

Neuroshima Hex

Neuroshima Hex

2-430m
7.4
Neuroshima Hex! 3.0: Mississippi

Neuroshima Hex! 3.0: Mississippi

2-430m
8.0
Neuroshima Hex! Duel

Neuroshima Hex! Duel

230m
7.6

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